Thursday, 29 August 2019

Annotated Texts for Resarch


Annotated Text

Top Down Learning – Creativity with an aim to output quantity over quality.
Linking to Research led methodology

Bhutani, S. (2018, December 26). How not to do Fast.ai (or any ML MOOC). Retrieved from https://hackernoon.com/how-not-to-do-fast-ai-or-any-ml-mooc-3d34a7e0ab8c

Compares learning code to learning a sport. You just get into it without needing to know the underlying theory and create. Do a small part each day and you will achieve more than learning the fundamentals. The source seems to have interviewed many of the main players in the AI industry and has some very good quotes including Ian Goodfellow the leading authority on AI, ML, DL. I was working from a bottom up style and not progressing as fast as I would like, so after reading this article I changed my approach and have created work output rapidly. This did make me re-evaluate the methodology that I was using.

Interactive Art – How to turn the spectator into a participant with Computer Vision.
Performative Theoretical application to my practice

Kluszczynski, R. (2010). Strategies of interactive art. Journal of Aesthetics & Culture, 2, 27. https://doi.org/10.3402/jac.v2i0.5525

Breaks the strategies of interactive art into Instrument, Game, Archives, Labyrinth, Rhizome, System, Network, and Spectacle. Finishes with about the application of research-led based practices complimenting interactive art. Professor Ryszard W. Kluszczynski, PhD, is the Head of Department of Media and Audio-visual Culture at Lodz University, Poland. He is also the Professor in Academy of Fine Arts in Lodz. From 1990 to 2001 he was the chief curator of Film, Video and Multimedia Arts in the Centre for Contemporary Art in Warsaw. He has curated numerous international art exhibitions and is currently the curator for the Second International Biennale of Contemporary Art in Poznan 2010. The definitions made a huge help in which type of interactivity I was looking for in my practice.

Nostalgic Curation – Collecting photographs of Invercargill with an aim to trigger nostalgia.
Linking to studio practice and Research Led

Sarinana, J. (2015). Nostalgia and the Collapse of Imagination. Retrieved April 5, 2019, from PetaPixel - Nostalgia collapses Imagination website: https://petapixel.com/2015/09/10/nostalgia-collapse-imagination/

Clarifying what nostalgia is in conjunction with photographs Sarinana brings context to the digital world. Instagram filters are used as an example of faux nostalgia. Nostalgia is explained as a coping mechanism for the brain and used to reinforce happiness. Sarinana holds a PhD and is a Photographer and Neuroscientist. I had no idea that the topic of nostalgia was so big when I started this and find the whole chemical reactions to the brain as an aspect that needs more research. Collecting and happiness are relevant in my own life.

Urban Nostalgia – Examining moments in time and defining Urban Nostalgia.
Linking to studio practice and Research Led

Adams, D., & Larkham, P. (2015). Walking with the ghosts of the past Unearthing the value of residents’ urban nostalgias. Urban Studies Journal Limited 2015, 53(10), 2004–2022. https://doi.org/10.1177/0042098015588683
Defines Urban Nostalgia as a group nostalgia, this can manufactured by civil administration or by architecture. Urban areas that have gone through substantial change hold onto the past as a way to cope with the changes that occur (redevelopment). Adams and Larkham are both Birmingham City University lecturers and are both well published in journals about architecture. Helps my practice with the group aspects of nostalgia and with the impact that redevelopments to inner cities can make.

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